Astro is a JavaScript web framework optimized for building fast, content-driven websites.
Astro powers the world’s fastest marketing sites, blogs, e-commerce and documentation.
Each gradient appears twice — full strength on the badge, diluted as the ground of the card behind it.
Astro improves website performance by rendering on the server by default.
Astro was designed for content-rich sites, not single-page applications.
Used by the largest teams: bring your own UI framework and integrations.
Deep indigo to purple — a full-strength gradient used as a card ground.
The fourth gradient in the family, at full strength.
1---2import Layout from "../layouts/Layout.astro"3import Counter from "../components/Counter.jsx"4import Old from "../components/Old.jsx"5---67<Layout title="Home">8 <Counter client:visible />9</Layout> selection
Chrome stays monochrome — every control is a 9999px pill on translucent gray, and the only 8px radius belongs to embedded framework demos and code panels. The gradients live on cards and badges. No form fields were exposed on the marketing site, so input styles were not captured. The pair above instead stands the real Expressive Code panel row up in field position, borrowing only captured tokens: --ec-codeBg #17191e body, an --ec-brdCol rgb(84,88,100) hairline, the 8px panel radius, the mono code face and --ec-gtrFg #686c76 for the resting text and caret, with the prompt in --ec-uiSelFg #4bf3c8. Its focus state uses the one focus value the site does publish — the real captured Expressive Code --ec-focusBrd #00daef — on the border and caret, lifting the text to --ec-codeFg #eef0f9. Hover fills and transition timings were not captured; the button hover states above step the captured glass fills.
Depth is the surface ladder plus translucent glass fills and rgba hairlines — no meaningful drop-shadow recipe was resolved, and the Expressive Code frame publishes a fully transparent --ec-frm-shdCol: #ffffff00. The gradient family is the entire effect layer; there is no WebGL, canvas or backdrop-filter. Motion values were not captured.